| Level |
KXP |
Spells
|
TH |
| 1 | 0 | (none) | +0 |
| 2 | 0.5e | (none) | +1 |
| 3 | 1e | (none) | +2 |
| 4 | 2e | (none) | +3 |
| 5 | 4e | (none) | +4 |
| 6 | 8e | (none) | +5 |
| 7 | 16e | (none) | +6 |
| 8 | 30e | (none) | +7 |
| 9 | 60e | (none) | +8 |
| 10 | 100e | (none) | +8 |
| 11 | 150e | (none) | +9 |
| 12 | 200e | (none) | +9 |
| 13 | 250e | (none) | +10 |
| 14 | 300e | (none) | +10 |
| 15 | 350e | (none) | +11 |
| 16 | 400e | (none) | +11 |
| 17 | 450e | (none) | +12 |
| 18 | 500e | (none) | +12 |
| 19 | 550e | (none) | +13 |
| 20 | 600e | (none) | +13 |
| 21 | 650e | (none) | +14 |
| 22 | 700e | (none) | +14 |
| 23 | 750e | (none) | +15 |
| 24 | 800e | (none) | +15 |
| 25 | 850e | (none) | +16 |
| 26 | 900e | (none) | +16 |
| 27 | 950e | (none) | +17 |
| 28 | 1000e | (none) | +17 |
| 29 | 1050e | (none) | +18 |
| 30 | 1100e | (none) | +18 |
| 31 | 1150e | (none) | +19 |
| 32 | 1200e | (none) | +19 |
| 33 | 1250e | (none) | +20 |
| 34 | 1300e | (none) | +20 |
| 35 | 1350e | (none) | +21 |
| 36 | 1400e | (none) | +21 |
|
| Requisites: | Str
6+e,
Dex
6+e, Con 6+e,
Int
6+e,
Wis
6+e,
Chr
6+e |
| Alignment: | any |
| HD/level: | 1d8 |
| Weapon Prof.: | 3+level/3 |
| To Hit Table: | Cust |
| Save Table: | Cust |
| Reference: | RDM{Alternate Emulator} |
| Groups: | Custom, Alternate |
| Complexity: | CF=6 |
| Pick an "e" (emulation) factor. This must be at least 6 and be an integer. You may change "e" during a reset, but you must meet the new stat requirement (you cannot "owe" stat points). Note this class cannot be added at all unless you have straight 12's in stats.CF=7: “e” can be any positive number. CF=8: “e” can be negative. |
| You duplicate the powers of up to LVL classes. You get your total XP in this class to spend on each of these classes to see what level you are in each class. You must meet the stat and level requirements of each class you duplicate, but these requirements do not add to each other. You get the spell/psi progression, "Level:" abilities, and rogue-like abilities of each class. You do not get the HD, weapon proficiency progression, TH, or saves of the classes. |
| Your duplicated level must be equal to or less than "e". If it is above that, it is lowered to "e". Note that your duplicated level may exceed your true level in this class. Your CL is always your level in this class, unless a "Level:" ability changes this. |
| This class cannot duplicate classes from the Custom, Concordant, or Monster groups. CF=7: This class can duplicate classes from any groups. |
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